Surface for 5.6 #17

This page includes a java application which will let you view and rotate the surface for exercise #17 in section 5.6. Note that this cylinder has a top and bottom. That's not always the case; ask your TA if you can't tell which is which from the description.

This means you need to compute three surface integrals, always using the outward pointing normal vectors. I've included them in the graphics.

Click on the picture below to begin. You can rotate the object by clicking and dragging your mouse. You can zoom in and out if you click, hold down the shift key, and move the mouse up and down. (In some browsers it's a bit different; hold the shift key down, click the mouse button, and then move the mouse.)


Created using Live Graphics 3D.

This page reflects the views and opinions of the author and has not been approved by the Board of Regents.